Senior Technical Artist

Senior Technical Artist

This role is for somebody with strong experience working with internal teams, supporting multiple projects while developing workflows.

Ideally you'll be a seasoned professional with a track record creating real-time enterprise experience.


Your day to day:
  • Working closely with art and development teams to lead and manage the optimization and preparation of 3D assets in Maya for Unreal Engine import.
  • Ensuring the asset management and optimization process in Unreal Engine is up to standard.
  • Applying paints and materials across various vehicle grades to ensure high-quality, visually perfect, and specification-correct products.
About you:
  • Strong communication skills and leading optimisation of 3D assets
  • Excellent organizational and detail-oriented skills.
  • The ability to thrive in a fast-paced environment.
  • A strong problem solver as this is a technical role.
Skills and experience
  • Expert proficiency in Maya and Unreal Engine.
  • Experience in modeling and shading assets.
  • Version control software
  • Not a must but a bonus: Experience in coding, preferably python or c++
  • Knowledge of CG and development pipeline processes.
 Perks and benefits
  • Vibrant culture
  • Beer/cider/wine o'clock on Thursday afternoons
  • Continuous training and upskilling
  • Paid parental leave
 If the above sounds like you, hit 'apply' NOW!
* only those based in Australia with valid working rights need to apply
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